UX & Design

Designing for adoption

Five projects on one hard problem: getting people to actually use what you build. The first few minutes decide everything.

How I work

  1. 1

    Observe

    Watch real users, not surveys.

  2. 2

    Prototype

    Build a few options fast.

  3. 3

    Test

    Let the data pick the winner.

  4. 4

    Ship

    Launch, measure, refine.

Case studies

Influences

Don Norman on affordances · B.J. Fogg on behavior (motivation + ability + prompt) · Brad Frost on design systems · Tristan Harris on humane, non-manipulative design.